Natalya T.
Chief Technology Officer at Activision
Bellevue, Washington, United States
About Natalya T.
Natalya T. is Chief Technology Officer at Activision. Location: Bellevue, Washington, United States.
Natalya Tatarchuk is a graphics engineer and a rendering enthusiast at heart, currently serving as Chief Technology Officer at Activision Publishing. Prior to her current position, she drove the state-of-the-art rendering technology, graphics performance, and character content creation as a Distinguished Technical Fellow and Chief Architect, VP, Wētā Tools at Unity. Before leading the Graphics team at Unity as VP of Graphics for the Unity Editor and Engine, she was a AAA games developer, working on innovative cross-platform rendering engine and game graphics for Bungie’s Destiny franchise, as well as the Halo series, including Halo: ODST and Halo: Reach. Prior to that, she was a graphics software architect and a project lead in the Game Computing Application Group at AMD Graphics Products Group (Office of the CTO) where she pushed parallel computing boundaries investigating innovative real-time graphics techniques. Additionally, Natalya have been the lead of ATI’s demo team creating the innovative interactive renderings and the lead for the tools group at ATI Research. She has published numerous papers and articles in various computer graphics conferences and technical book series, and has presented her work at graphics and game developer conferences worldwide, including the ACM Siggraph. Game Developer Conferences (US, Europe and Russia), Eurographics, Gamefest and Meltdown, research symposiums and workshops, among some. Natalya is a member of multiple industry & hardware advisory boards, including Microsoft Graphics Advisory Board, and Sony Technical Advisory Board She have also been the organizer and a speaker at a series of prestigious series of courses on real-time rendering in games at Siggraph conference over the last 9 years: http://advances.realtimerendering.com/
Skills
Additional experience
Distinguished Technical Fellow & Chief Architect, VP, Wētā Tools
Unity Technologies
October 2021 – January 2024
Education
- MS, Harvard University
- BA, Boston University